Dnd guns

Written by Arhftfvokjs NcqdyLast edited on 2024-07-07
22 Aug 2021 ... How to Spice Up Weapons in Dungeons and Drag.

alt title: every XP to Level 3 videoQUEST-O-NOMICON: https://bit.ly/3rVmk0mMERCH: https://www.bonfire.com/store/xp-to-level-3-store/PATREON: https://www.patr...Forgotten Realms Map Source: https://www.artstation.com/artwork/JlknaDBLACK POWDER and SMOKE POWDER STANDARD CHARGE: 1 oz (28 grams) leather Pouch: 18 charge...The Order of Combat. A typical combat encounter is a clash between two sides, a flurry of weapon swings, feints, parries, footwork, and spellcasting. The game organizes the chaos of combat into a cycle of rounds and turns. A round represents about 6 …A typical combat encounter is a clash between two sides, a flurry of weapon swings, feints, parries, footwork, and spellcasting. The game organizes the chaos of combat into a cycle of rounds and turns. A round represents about 6 seconds in the game world. During a round, each participant in a battle takes a turn. The weapons herein are so far beyond the technology of a typical D&D campaign that costs are not shown. These weapons should usually be treated as rare and priceless as magic items, but in specific campaigns these items may be considered "mundane" and have relevant costs listed. Common weapons are equal to or weaker than the automatic pistol. Free D&D Character Creation Tool. Character creation can take forever. D&D Beyond’s free character builder makes it quick and easy. Create a D&D character in minutes and jump into the action with your digital character sheet. Roll dice right from your sheet, track your spells, inventory, hit points, and more. Get started for free.22 Aug 2021 ... How to Spice Up Weapons in Dungeons and Dragons with a New Weapon System! D&D Weapons are very simple but limited in utility and choice. This section contains the Dungeons & Dragons Basic Rules and the rules in the SRD, released as part of the Open Gaming License. Jason Toro-McCue. |. Published: Nov 5, 2023 5:08 AM PST. Dungeons & Dragons 5E. Recommended Videos. Dungeon Master’s Guide 5E. optional rule that your DM may choose to include in 5E. all...Been a hot minute since I made a D&D video. Or any video for that matter.If you wanna homebrew guns in your game, the most important thing to ask yourself fi...The distant sound of galloping hooves echoes across the plains. A mysterious rider approaches, their face obscured beneath a wide-brimmed hat. As they draw closer, sunlight glints off the polished barrel of the rifle strapped to their back. With practiced ease, they draw the weapon, take aim, and fire. The deafening crack of gunfire rents the ...The following pages detail the many firearms and their rules. Class Proficiencies. Much as seen with the pre-existing weapons in 5e, classes may provide you with weapon proficiencies. In the case of firearms, most often this proficiency involves pistols; but can involve the harder to use, but stronger, firearms such as rifles or Gatling guns.Cleric Class Details. Cleric. Arms and eyes upraised toward the sun and a prayer on his lips, an elf begins to glow with an inner light that spills out to heal his battle-worn companions. Chanting a song of glory, a dwarf swings his axe in wide swaths to cut through the ranks of orcs arrayed against him, shouting praise to the gods with every ...Learn how to become a gunslinger, a fighter who designs, crafts, and wields powerful, yet dangerous ranged weapons. This archetype focuses on the firearm proficiency, …16 Feb 2024 ... Pack Tactics•29K views · 6:15 · Go to channel · Animate Dead - DnD 5e Spells Explained - RAW and History. Dumbest DnD•1.3K views · 10:13...6 Jul 2022 ... ... 58 A tier - favorite dnd 5e weapons 14:28 S tier - the best two dnd 5e weapons 15:23 improving the best weapons together!! :) #dnd #Edit: Reload: A limited number of shots can be made with a weapon that has the reload property. A character must then reload it using an action or a bonus action (characters choice). P.267 DMG. On the Properties column of the modern firearms, the reload property becomes relevant. For an automatic pistol, you can fire 15 times before reloading ...Blowgun. Ranged weapon (martial, blowgun) Ammunition. You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack.I think guns can fit into a DnD setting without too many issues, while its true guns invalidate armour and trained mercenaries on the scale of warfare it's a completely different story for adventurers. Adventurers come up against tasks that require more conventional weapons. A single flintlock pistol is useless against a horde of zombies while ...aside from Bad News, the blunderbuss, and the hand mortar (all of which are assumed to be like your character's magnum opus creation they get to craft around tier-3), Mercer's guns range from 1d8-1d12. only 1 die size larger, and 1 damage higher than average for a crossbow counterpart. thats hardly worth your chance of critically missing being tripled and having those crit misses be severely ...Makita heat guns are known for their durability and high-quality performance. However, like any other power tool, they can encounter issues over time. Fortunately, most problems wi... Learn about the pistol, a firearm ranged weapon in D&D 5e, with a cost of 250 gp and a damage of 1d10 piercing. Find out how to get proficiency with a pistol and its ammunition, and see the tags and properties of this equipment. As a gunslinger, keep in mind that you can reload your gun using an attack, so once you gain your extra attack at level 5 you’ll be able to fire and reload in the same turn. Ability Score Increase - Ability Score Increases or ASIs arrive for most classes every 4 levels (for the most part) at levels 4, 8, 12, 16 and 19.For each target you hit, roll a d6 and consult the table for the damage type done. On a critical hit roll on the wild magic table. 1: Fire 2: Cold 3: poison 4: lightning 5: physic 6: force. New Guns. Sun Gun (non-magic)👍 Uses mirrors and lenses to focus the sun's power into a intense beam of heat.10 Feb 2024 ... ... dnd 5e. https://docs.google.com/document/d/1UDV_McpulBLVYz8msq65gIcHlyxiPHcBhcKZevw1yWQ/edit?usp=sharing Consider joining the Patreon ...The Weapons table shows the most common weapons used in the fantasy gaming worlds, their price and weight, the damage they deal when they hit, and any special properties they possess. Every weapon is classified as either melee or ranged.A master of martial combat, skilled with a variety of weapons and armor. Hit Die: d10 Primary Ability: Strength or Dexterity Saves: Strength & Constitution. View Fighter Details. ... Dungeons & Dragons, D&D Beyond, D&D, Wizards of the Coast, the dragon ampersand, and all other Wizards of the Coast product names, campaign settings, ...damage should be relatively easy to balance. try lowering ranges 50/400 rather than 60/600. guns are loud. you hear it in combat, it's going to bring more people toward the noise. don't let guns get the benefits of crossbow expert (other than for gun-fu) let the gun jam on a crit failure. DC XX to unjam 1 full action.Basic weapons proficiency is the foundation of artificers, bards, clerics, and fighters, as well as monks and paladins, rangers, and rogues. Martial weapons require special training and more skill to use effectively. These include longswords and longbows, rapiers are also available. Greataxes is another example.It's up to the DM. The description of the Gunslinger's Gunsmith feature states:. Upon choosing this archetype at 3rd level, you gain proficiency with Tinker’s Tools. You may use them to craft ammunition at half the cost, repair damaged firearms, or even draft and create new ones (DM’s discretion).Some extremely experimental and intricate firearms are only …This handbook is for version 1.3 of Matt Mercer’s Gunslinger ( Affiliate Link ). While there are numerous homebrew incarnations of a gunslinger class or archetype, Matt Mercer’s has gained a great deal of traction in the DnD community, and I have received numerous requests to cover it. The Gunslinger is in many ways similar to the Battle ... Firearms, otherwise known as smokepowder weapons,[2] gunpowder weapons,[3] gonnes,[4] or gunnes (a corruption of Gond),[5] were an advanced and exotic form of ranged piercing weaponry[1] that were great at piercing through most armors.[6] Firearms all utilized the same basic method of operation,[1] requiring a high degree of hand-eye coordination to use them effectively.[7] They fired front ... Learn about the pistol, a firearm ranged weapon in D&D 5e, with a cost of 250 gp and a damage of 1d10 piercing. Find out how to get proficiency with a pistol and its ammunition, and see the tags and properties of this equipment. Pistol (Exandria) Type: Firearms Ranged Weapon Cost: 150 gp Weight: 3 lbs. Firearms are a new and volatile technology, and as such bring their own unique set of weapon properties. Some properties are followed by a number, and this number signifies an element of that property (outlined below). These properties replace the optional ones presented ...17 Jan 2022 ... You Might Be an Artillerist | Artficer Subclass Guide for DND 5e ... So you wanna put guns ... The Best Way to Add Guns to D&D | The Gunslinger by ...Arcane Artillery: Essentials. This document contains everything you could ever hope for when bringing guns into your game, short of class archetypes based around using guns. It has the basic rules, a gun list, a guide to giving classes guns, a new set of feats, a gunslinger class with three archetypes, and a bevy of magic guns and artifacts.A Polymorph Blade fits the flavor of a mad scientist Artificer, obsessed with transforming his “test subjects” and understanding the power this weapon holds. While it isn’t the most powerful weapon, it certainly finds a spot in an Artificer’s wide array of interesting playthings! 12. Hand Crossbow. Cost: 75 GP. Damage: 1d6 Piercing ...Two-Handed. These weapons require two hands. Heavy melee weapons require the strength of both arms while a bow and arrow require both hands to hold and shoot. Versatile. These weapons can be wielded with one hand but deal extra damage when wielded with two hands to make a melee attack. Wizards of the Coast 22 Aug 2021 ... How to Spice Up Weapons in Dungeons and Dragons with a New Weapon System! D&D Weapons are very simple but limited in utility and choice.17 Jan 2022 ... You Might Be an Artillerist | Artficer Subclass Guide for DND 5e ... So you wanna put guns ... The Best Way to Add Guns to D&D | The Gunslinger by ... Rifles are shoulder fired guns with rifled barrels, and provide the greatest accuracy and range of all hunting weapons. [2d10 P; Ammunition (firearms), range (80/240), reload (5 shots), two-handed] Rifle, automatic You basically summarized my thoughts on guns in D&D. In my new campaign, with all new players, I used a renaissance-style firearms as a replacement for crossbows. It added so much unique flavour to attack descriptions. My players loved it, and it didn't break immersion for sure, lol.When you deal sneak attack damage you may reroll any 1s on the damage dice, taking the new roll instead. Spear. This multi-purpose weapon possesses the benefits of the spear’s charge and long properties. Attacks using these properties deal 1d8 piercing damage, instead of the weapon’s usual damage. Special (bludgeoning).The DnD weapons 5e armoury Wizards of the Coast offers in the TTRPG is vast, so here's a beginner's list of D&D 5e weapons to cut your teeth on. Mollie Russell . Published: Apr 27, 2023. Dungeons and Dragons . The DnD weapons 5E has to offer range from pointy sticks to munitions of god-destroying power. This makes sense – if D&D is …Arcane Artillery: Essentials. This document contains everything you could ever hope for when bringing guns into your game, short of class archetypes based around using guns. It has the basic rules, a gun list, a guide to giving classes guns, a new set of feats, a gunslinger class with three archetypes, and a bevy of magic guns and artifacts.Martial Melee Weapons. Compendium - Sources->Basic Rules. Martial Melee Weapons Weapon Name Cost Damage Weight Properties Battleaxe 10 gp 1d8 slashing 4 lb. Versatile (1d10) Flail 10 gp 1d8 bludgeoning 2 lb. - Glaive 20 gp 1d10 slashing 6 lb. Heavy. Tenser's Transformation.Revolver. Type: Firearms Ranged Weapon Cost: -- Weight: 3 lbs. It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds …The Order of Combat. A typical combat encounter is a clash between two sides, a flurry of weapon swings, feints, parries, footwork, and spellcasting. The game organizes the chaos of combat into a cycle of rounds and turns. A round represents about 6 …Monk Class Details. Monk. Her fists a blur as they deflect an incoming hail of arrows, a half-elf springs over a barricade and throws herself into the massed ranks of hobgoblins on the other side. She whirls among them, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in ...Set in a medieval fantasy world, D&D allows you to experience stories and adventures full of endless possibilities and amazing surprises. The Basic Rules for Dungeons & Dragons is a PDF that covers the core of the tabletop game. The Basic Rules runs from levels 1 to 20 and covers the cleric, fighter, rogue, and wizard, presenting what … Ranged Weapon Attack: +7 to hit, range 60/180 ft., one target. Hit 9 (2d6 + 3) piercing damage. Pocket Knife. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit 5 (1d4 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful ... Double-Bladed Scimitar (5e) Scythe (5e Weapon) Longspear (5e Weapon) SRD5:Greatsword. Categories: 5e Weapons. Weapon. This page was last edited on 30 September 2016, at 19:29.Learn how to use firearms in the Dungeons & Dragons 5th edition game, from Renaissance to Futuristic. Find out the stats, costs, damage, weight, range, properties …An hand guns (870fps, 180gr ball ) would have 19 average (6d6) range 850/3000. The 5e cannon DMG is 600/1200 and 44 (8d10) doing the same math the dam/fpe would be 0.0001 and applying to firearms would give 0.1 dam on average, so obviously not self constant in game, and appling the longbow math would give 12# 1400fps cannon …Gunner. Source: Tasha's Cauldron of Everything. You have a quick hand and keen eye when employing firearms, granting you the following benefits: Increase your Dexterity score by 1, to a maximum of 20. You gain proficiency with firearms (see “Firearms” in the Dungeon Master’s Guide ). You ignore the loading property of firearms. Being ...2 Dec 2018 ... Comments88 ; Gunslinger 5e Ultimate Class Guide for Dungeons and Dragons. SkullSplitter Dice · 79K views ; So you wanna put guns in your D&D5e game.Top Gun, the iconic 1986 film directed by Tony Scott and starring Tom Cruise, is a beloved classic that has captivated audiences for decades. TOPGUN was based at Naval Air Station ...Weighing the least of all the firearms, the laser pistol is only 2lbs, and produces 3d6 radiant damage. This is great against Undead foes, or those of a more devilish persuasion. You can fire it 50 times, and hold one in each hand. With a range of 40ft/120ft, this is a fantastic little weapon to wield.Nail Gun Safety - Nail gun safety is discussed in this section. Learn about nail gun safety and nail gun safety mechanisms. Advertisement ­ In the last section, we saw that a combu...Yes, you add your Dex mod to the damage die. Dungeon Master's Guide presents stat blocks and rules for firearms on pages 267 and 268. They are listed as Martial Ranged Weapons, and no special rules are given regarding damage calculations. Therefore the dexterity modifier is added to the damage just as with any other ranged …Potential balance option: repeating shot weapons have their misfire score increased by 1, which is also simple to explain in game mechanics, they just weren't designed to fire that fast. ... Dungeons & Dragons, D&D Beyond, D&D, Wizards of the Coast, the dragon ampersand, and all other Wizards of the Coast product names, …Firearms. Classes and practice give way to skill with firearms, something which is likely to shape your character. The following pages detail the many firearms and their rules. …Monk Class Details. Monk. Her fists a blur as they deflect an incoming hail of arrows, a half-elf springs over a barricade and throws herself into the massed ranks of hobgoblins on the other side. She whirls among them, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in ... The Weapons table shows the most common weapons used in the fantasy gaming worlds, their price and weight, the damage they deal when they hit, and any special properties they possess. Every weapon is classified as either melee or ranged. Firearms, otherwise known as smokepowder weapons,[2] gunpowder weapons,[3] gonnes,[4] or gunnes (a corruption of Gond),[5] were an advanced and exotic form of ranged piercing weaponry[1] that were great at piercing through most armors.[6] Firearms all utilized the same basic method of operation,[1] requiring a high degree of hand-eye coordination to use them effectively.[7] They fired front ...weapon attack roll against a creature, you can cause the attack roll to have advantage. If the attack hits, you roll a d8 and add the number rolled as a bonus to the attack’s damage roll. ... Dungeons & Dragons, D&D Beyond, D&D, Wizards of the Coast, the dragon ampersand, and all other Wizards of the Coast product names, campaign settings ... Gunslinger. A glass falls, clattering to the floor, and the tavern grows silent. A dwarf with a de

The following list provides various options to enhance your firearm’s capabilities. These upgrades may be personal touches you put on your weapon, or scavenged bits of Hextech that you’ve discovered and rigged to work with your weapon. Saving Throws: Some of these upgrades require your targets to make a saving throw to resist the effect.Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other conlainer is part of the attack. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. If you use a weapon that has the ammunition property to make a …12 Oct 2019 ... Thanks, @kalazin! critical role gunslinger D&D D&D 5e D&D homebrew homebrew Dungeons and Dragons dungeons and dragons 5e dungeons and dragons ...Wizards of the Coast7 Nov 2022 ... The Best Way to Add Guns to D&D ... So you wanna put guns in your D&D5e game ... You Might Be an Artillerist | Artficer Subclass Guide for DND 5e.Musket. Type: Firearms Ranged Weapon Cost: 500 gp Weight: 10 lbs. It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have ...1 Apr 2022 ... Ninja's used guns, and they avoided getting into melee as best as possible, with most of their training going into how to avoid and escape ...48. Hosted by Sabrina Tavernise. Featuring Christopher Flavelle. Produced by Nina Feldman , Shannon M. Lin and Jessica Cheung. Edited by MJ Davis Lin. With Michael …Basic weapons proficiency is the foundation of artificers, bards, clerics, and fighters, as well as monks and paladins, rangers, and rogues. Martial weapons require special training and more skill to use effectively. These include longswords and longbows, rapiers are also available. Greataxes is another example.1 Feb 2019 ... ... guns in DND. There is an inherent problem with adding firearms to a game like dungeons and dragons, and this problem is the same reason that ...Fighter. Fighters share an unparalleled mastery with weapons and armor, and a thorough knowledge of the skills of combat. They are well acquainted with death, both meting it out and staring it defiantly in the face. You must have a Dexterity or Strength score of 13 or higher in order to multiclass in or out of this class.This gun mage subclass fires spells from an arcane firearm and gets some really righteous features to go along with it. It’s essentially the Arcane Arm feature of the artillerist inflated into an entire wizard subclass. Sign me up. Conclusion. Incorporating guns into fifth edition dungeons and dragons can be a really exciting venture.Are you a fan of Dungeons and Dragons? Do you enjoy immersing yourself in epic adventures and creating unique characters? If so, then DND Beyond is the perfect tool for you. In thi...Dungeons & Dragons' new Player's Handbook has an official cover. ... several subclasses have been re-worked in the 2024 Player's Handbook, including a new weapon mastery …1 Feb 2019 ... ... guns in DND. There is an inherent problem with adding firearms to a game like dungeons and dragons, and this problem is the same reason that ...Feats. You have a quick hand and keen eye when employing firearms, granting you the following benefits: Increase your Dexterity score by 1, to a maximum of 20. You gain …Revolver. Type: Firearms Ranged Weapon Cost: -- Weight: 3 lbs. It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds …2 Mar 2020 ... ... firearms would be first used in their pistol or musket shapes. ... dnd, tools in 5e, gunsmith's kit, guns, firearms, cleaning and maintaining, ...1 Jun 2019 ... ... Dungeons and Dragons. If you want to play DnD with guns done right take a look at SW5E, a rewrite of DnD for the Star Wars universe. I'm ...Learn how to become a gunslinger, a fighter who designs, crafts, and wields powerful, yet dangerous ranged weapons. This archetype focuses on the firearm proficiency, gunsmithing, and trick shots of the gunslinger class. This section contains the Dungeons & Dragons Basic Rules and the rules in the SRD, released as part of the Open Gaming License. 28 Apr 2023 ... If you like what I do and would consider supporting this channel through Patreon: https://www.patreon.com/Treantmonkstemple Timestamps: 0:00 ...5. Blowgun is a weapon your character can carry into the guarded area. If he conseals darts, blowgun itself is just a tube and can be carried openly. Typical guard would hardly think of such a weapon upon seeing the tube, he would assume it to be a flute or a smoking device. So it is a very situational stealth weapon.Ultimate Guide to the D&D 5e Gunslinger. by Samuel James in July 12, 2023. DnD Classes. Dungeons & Dragons, the granddaddy of all tabletop RPGs, is a game steeped in fantasy. From brave paladins battling dragons to cunning rogues navigating the shadowy underworld, D&D offers a multitude of character options to suit every player’s imagination.A typical combat encounter is a clash between two sides, a flurry of weapon swings, feints, parries, footwork, and spellcasting. The game organizes the chaos of combat into a cycle of rounds and turns. A round represents about 6 seconds in the game world. During a round, each participant in a battle takes a turn. Bayonet. Charge; You can spend both your action and movement to charge straight into a target 30 feet away. Each 10 feet adds 1d6 piercing damage if you hit. If you hit, have your bonus action, and you have a bullet in the firearm, you can discharge for a guaranteed hit and max damage minus your damage modifier. 2 Mar 2020 ... ... firearms would be first used in their pistol or musket shapes. ... dnd, tools in 5e, gunsmith's kit, guns, firearms, cleaning and maintaining, ...Magic Weapon Rarity Type 20% Delirium : Legendary Light Machine Gun : Aaridytun Flail : very rare heavy flail: Abbodon's Channeling Weapon : uncommon (+1), rare (+2), or very rare (+3) any melee weapon Ace of Spades : Legendary .454 Casull: Adder of Strife : uncommon spear, dagger: Aegis Sword : legendary longsword: Aetheon's Epilogue : …Rifle, Automatic. Type: Firearms Ranged Weapon Cost: -- Weight: 8 lbs. It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they ...D&D Beyond - Dungeons & Dragons Fifth Edition Tools, Rules, Races, Classes, Items, Spells, Monsters, and More. ... For an adventurer, the availability of armor, weapons, backpacks, rope, and similar goods is of paramount importance, since proper equipment can mean the difference between life and death in a dungeon or the untamed wilds. ...The reason guns won in our world is because they're far easier to make than bows or crossbows and can be churned out in huge numbers cheaply. You want realistic guns, they (especially early guns) should be on par with a crossbow, but way cheaper, have terrible range, and a tendency to need replacement parts after almost every skirmish. This magic weapon grants a +1 bonus to attack and damage rolls made with it when it’s used to make a ranged attack, and it ignores the loading property if it has it. If you load no ammunition in the weapon, it produces its own, automatically creating one piece of magic ammunition when you make a ranged attack with it. Arcane Artillery: Essentials. This document contains everything you could ever hope for when bringing guns into your game, short of class archetypes based around using guns. It has the basic rules, a gun list, a guide to giving classes guns, a new set of feats, a gunslinger class with three archetypes, and a bevy of magic guns and artifacts.The types of real world weapons these things are meant to be based on mechanically couldn't handle being fired and then reloaded in 12 seconds (two combat rounds), so not only would a character have superhuman speed, but a highly advanced piece of tech. Firearms tend, in my experience to massively deal out consistently higher …damage should be relatively easy to balance. try lowering ranges 50/400 rather than 60/600. guns are loud. you hear it in combat, it's going to bring more people toward the noise. don't let guns get the benefits of crossbow expert (other than for gun-fu) let the gun jam on a crit failure. DC XX to unjam 1 full action.Nerf guns are designed and engineered at the Hasbro toy company headquarters in Pawtucket, Rhode Island, and manufactured at a factory in Hong Kong. Nerf’s projectile-firing guns a...The existence of the Gunner feat in the newest Unearthed Arcana prompted several folks to ask about them. So I dove back into the DMG and went through all th... Categories. The two weapon categories are Simple and Martial. Simple weapons are things like clu

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Categories. The two weapon categories are Simple and Martial. Simple weapons are things like clubs, daggers, and ...

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Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters...

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Categories. The two weapon categories are Simple and Martial. Simple weapons are...

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Misfire. Firearms with the misfire property jam regularly, or at the very least are very ...

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Martial Melee Weapons. Compendium - Sources->Basic Rules. Martial Melee Weapons W...

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2. Harpoon Gun A spring-loaded harpoon gun, fashioned from burnished bronze with iron fitting...

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Shotgun. Type: Firearms Ranged Weapon Cost: -- Weight: 7 lbs. It’s up to you to decide whether a character has prof...

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